You may have heard of incremental games before. Well, Click To Continue is a decremental game! Trapped in a room with a giant locked bunker room as the only way out, the door can be opened if you click a million times. Each click drops the number on the door down. That will take forever, and so here is where the twist comes in… The room is full of tiny puzzles and skill challenges locked behind panels that unlock as you click. Most of them will improve your clicking abilities, so to escape with your sanity, you’ll want to solve them.

Click To Continue is more of a puzzle game with clicker elements, rather than the other way around. Dotted around the four walls are panels counting down to zero. Uncovering them will sometimes unlock pep talk signs that increase your clicks counted per click. You can also unlock an auto clicker, and some memory or light puzzles will temporarily boost the speed and clicks per click that the automation provides. The further you get into the game, the more mini challenges you’ll have unlocked, creating something of a plate spinning exercise to keep the efficiency levels high. This means you’ll be spending less time clicking and more time solving mini-puzzles.

Each puzzle panel can be hacked and manipulated by a central computer, forming an overarching puzzle to solve. You’ll be deciphering codes, hacking a terminal, using environmental cues and a bit of maths to unlock ways to change the parameters of each mini-puzzle. I had to get a pen and paper out to solve many of these, and I wasn’t expecting this from what looks on the surface like a lightly comedic clicker game. Click To Continue kept me surprised, and with its corporate positivity hellscape of cheerful banners and wellbeing check-ins, I was thoroughly entertained throughout. To say much more would spoil the surprises you uncover along the way.
I did experience a few freezes, usually tied to a coffee machine robot sequence that resets every few minutes. Outside of that, the game ran smoothly, the relaxed music soundtrack adds to the corporate evil feel whilst being chill, and if you are a speedrunner, there’s a 2-hour completion Steam Achievement for you to aim for. I was nowhere near, but had a blast completing the game and chuckling at the subtle social commentary along the way.
Review copy provided by the developer. Click To Continue is out now for PC.

Higher Plain Games is part of the Higher Plain Network. If you like what I do, please consider supporting me via Patreon for as little as $1/£1 a month. There are additional perks for supporting me, such as behind-the-scenes content and downloads. You can also share the website or use the affiliate buy now links on reviews. Buying credit from CD Keys using my affiliate link means I get a couple of pence per sale. All your support will enable me to produce better content, more often. Thank you.


