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Colorbound – Review

One of the best puzzle games I've played in the last few years.

Colorbound is my favourite puzzle game of 2026 to date. It’s a revelation in succinct puzzle design, gameplay mechanics, and character development. It also highlights Andean culture and some superb musical instruments from the region, as we are tasked with bringing our late grandfather’s musical band back together for a farewell song to the great man. Our magical panpipes contain a puzzling gift!

Straight out the gate, the opening cutscenes set up our emotional plight in a way that tackles the pain and grief of death and getting old, without lamenting it in a morbid way. Colorbound has emotional depth, but it is an uplifting tale and that comes through not just the story, but the characters, the artwork, and the soundtrack. The story is told in clumps, as each new band member has their time in the spotlight to introduce a new gameplay mechanic, connect with Anku’s grandfather, and then play a song with us. So much ground is covered in each beautiful cutscene that I take my hat off to the people who created these characters to be so impactful in such a short time. It doesn’t hurt that they have some of the best shocked and surprised pixel face animation frames I’ve seen in a while!

Colorbound has a painterly aesthetic and some beautiful in-motion pixel artwork.

Anku, our protagonist, takes his grandfather’s panpipes on his journey, as they have the ability to colour the world around him. Each level is presented as a landscape of coloured blocks. Scattered around them are blobs of colour that can be collected and placed onto Anku’s colour palette. Each blob can only be used once to change either a coloured block, the background (sky), or a waterfall to then run under and paint yourself. You’ll run around as Anku with the left stick, but control what the panpipes will colour in with the right stick. If the background and a block are the same colour, the block becomes invisible, allowing Anku to pass through it. Later on, some colours give blocks of land unique properties. Orange blocks are light and rise upwards, whilst dark blue blocks are heavy (with sadness is my personal take) and sink down. Purple blocks can be pushed around. You’ll be working out what to colour, with what colour and in what order, in order to reach the mountain top flag.

What makes Colorbound stand out is its refusal to repeat things or stretch ideas thinly. Some puzzles introduce a cool way to use the colours only to never use that as the solution again. There is almost a Metroidvania approach to puzzle design because now you know that something can be done, you’ll be on the lookout for that being part of a future solution. How puzzles are formatted changes regularly, too. Hidden alpacas unlock special stages where you need to ride an alpaca to its owner, but they have different physics than you do. There is also a section where a wheelchair bound bandmate needs help getting down a mountain. You’ll need to push him down hills, but also remember that he can’t jump, unlike the alpaca. Then there are Picross-like levels that ask you to colour in blocks to create shapes and patterns. They are so varied and fun to play, with the alpacas unlocking the bonus, optional harder levels for those who want the trickiest levels in the game.

Finding the alpacas hiding in the main levels are mini-puzzles in themselves. The fact that they open an entire additional 20% of puzzles is an added bonus. They are so cute.

Colorbound is never brain-meltingly hard. Instead, it constantly rearranges ideas to surprise and delight you. If you get stuck, an excellent progressive disclosure hint system is available. First, it tells you how many moves the level takes to complete. Then you can choose to reveal the colour or the colour of the block to select, and that can be on any or all moves in the level. If you truly get stuck, you can skip the level and return later. This makes Colorbound accessible to all difficulty curves in a self-regulating way. I love how this has been implemented.

In short, I love how all of Colorbound has been implemented. This game feels like a warm campfire song wrapped up in puzzles, memories, familial ties, and Andean culture that feels unique and uplifting to play. That is why Colorbound is my favourite puzzle game of 2026, and one of my favourite puzzle games in the last few years. It is an absolute joy to play. Buy it!

P.S. I’d like to buy the soundtrack, please. I need it for my future forest walks.

Colorbound
Final Thoughts
One of the best puzzle games I've played in the last few years. Buy it.
Positives
Well designed puzzles that put gameplay mechanics into new scenarios rather than stretching one idea into convoluted, arduous chains of events.
Georgeous, painterly world to look at.
Superb Andean folk soundtrack.
Emotionally charged, uplifting story that gets all the emotional beats and character development pitch-perfect.
Progressive hint system and optional harder puzzles help tailor the difficulty for those who get stuck or want a greater challenge.
Undo and restart puzzle are fast and easy to use.
Negatives
Occasionally, a fantastic idea is discarded after just one puzzle with it, where I think it could have been expanded upon for more game content.
9.5
Excellent

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