I struggle with incremental games that keep players at arm’s length. No engagement, no gameplay. Instead, the game relies on number-goes-up dopamine to get by. Infiniclick takes a stylish and unique approach to incremental games by dragging us back to the era of Farmville Facebook games, and having many of them to juggle at the same time. Yes, you can automate some of them, but the best way to play is to automate and play alongside it, making it a fun and more engrossing experience.

At the outset of the game, you are forced to pay back a scam loan online. You do this by earning digital currency from completing challenges and selling things in various games. Initially, it’s just clicking a captcha button for the first couple of minutes, but very quickly new programmes get added onto the app shop to buy. Soon, you’ll be identifying road traffic violations, then you’ll be planting fruit and veg. Then Infiniclick starts to join programmes up together. The fruit and veg on the farm can be sold in the market app. Then you’ll be farming cows and chickens in their app, and harvesting wood and berries in the harvest app. These can then improve your market, but will start to help future apps like your smoothie shop or sushi bar. The apps become their own mini production chains, cleverly moving resources between them to make more money for you to pay back your debt.
Each app has its own upgrades. It might be having more workers to farm animals or chop wood. It might be getting more clicker arrows to click more captchas. Elsewhere, you can add more seats and drink variations at the pub, or more menu items at the food places. All in the name of more profit, of course. Whilst you’ll need to pay back your debt in ever-increasing instalments, a hacker friend is on your side. They’ll send you hacks to buy in their secret shop, and this allows you to increase the total amount of apps you can have running at once, add some new upgrades to specific apps, or completely automate production for a few of the apps. Deciding which ones to automate is up to you, and a couple cannot be automated. Automation usually pays bigger rewards for some of the more busy-work styled apps, which leaves you to enjoy some of the more rounded minigames.

Infiniclick has a few minigames to enjoy. A tower defence game is initially quite fun, but gets unbalanced quickly as the enemies have so much health, you simply cannot beat them. There is an autobattling wolf with a knife minigame which suffers the same issue. At least with the wolf, you can automate a couple of apps to give the wolf health potions constantly to keep it running forward. The best game is a mashup of chess and draughts – but on a smaller board. You gain decent cash for winning and going up the ELO ranks, and it was quite addictive to play.
Infiniclick rarely felt like a clicker or an incremental game, and that’s a compliment. For the vast majority of its runtime, I was always doing something, and it’s a credit to the developer for designing it that way. You’ll be in and out in 5 hours, but they’ll be a busy 5 hours, rather than needlessly stretching the game thin. A very pleasant surprise.

Higher Plain Games is part of the Higher Plain Network. If you like what I do, please consider supporting me via Patreon for as little as $1/£1 a month. There are additional perks for supporting me, such as behind-the-scenes content and downloads. You can also share the website or use the affiliate buy now links on reviews. Buying credit from CD Keys using my affiliate link means I get a couple of pence per sale. All your support will enable me to produce better content, more often. Thank you.


